﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TowerDefenderSilverlight.Entities
{
    public class MapPath
    {
        private List<Coordinates> path = new List<Coordinates>();

        public List<Coordinates> Path
        {
            get { return path; }
        }

        public void AddStep(int x, int y)
        {
            this.path.Add(new Coordinates(x, y));
        }

    }
}
